![]() ![]() ![]() ![]() What stands out about System Shock 2 for me (IE what I think the game devotes most of its energy to) is its deep interrogation of the biology/machine divide. System Shock 2 is such a dense, multifaceted game that picking one point of discussion feels impossible. This has nothing to do with its popularity (there’s still a lot to be said about this game), but because there’s just so much to talk about. System Shock 2 is going to be a difficult game to write about. ![]()
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